Jul 04, 2005, 07:37 PM // 19:37
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#1
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Lion's Arch Merchant
Join Date: Apr 2005
Guild: Forsaken Sanctuary
Profession: Mo/Me
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Increase number of players in an area (in PvE)
in PvP there can be more than eight in an area. why not increase the number in PvE (maybe by increasing group size or allowing more than one party in one area?)
Last edited by nohooiam; Jul 04, 2005 at 07:47 PM // 19:47..
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Jul 04, 2005, 07:41 PM // 19:41
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#2
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Jungle Guide
Join Date: Jun 2005
Guild: DOOM
Profession: E/N
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Past ascension there are parties of eight, and hard missions to go along with it.
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Jul 04, 2005, 07:42 PM // 19:42
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#3
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Frost Gate Guardian
Join Date: May 2005
Location: Kanada, eh?
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Umm, where did you see PvP with more than 8 players exactly?
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Jul 04, 2005, 07:43 PM // 19:43
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#4
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Master of Beasts
Join Date: Mar 2005
Location: Ottawa, Canada
Guild: Servants of Fortuna [SoF]
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He said more than 8. I don't know what he means, as there are only 8 per team.
More than 8 for PvE would be annoying - it's already hard to get 8 people who can play better than henchies without using a guild or an interviewing approach. I can't imagine trying to build a PuG of 12 and not hitting a dud in there.
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Jul 04, 2005, 07:43 PM // 19:43
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#5
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Jungle Guide
Join Date: Jun 2005
Guild: DOOM
Profession: E/N
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Nowhere, he could mean a place where the total amount of people in an arena is more than eight, though.
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Jul 04, 2005, 07:48 PM // 19:48
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#6
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Lion's Arch Merchant
Join Date: Apr 2005
Guild: Forsaken Sanctuary
Profession: Mo/Me
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edited post to make it a little more clearer.
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Jul 04, 2005, 07:50 PM // 19:50
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#7
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Jungle Guide
Join Date: Jun 2005
Guild: DOOM
Profession: E/N
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Those are still bad ideas. multiple parties in an area would be very easily abused, and missions would be cheap. More people in a group wouldn't serve any purpose, just make it harder for monks to heal.
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